Description
Whether you’re a complete beginner or a budding programmer, set sail on an exciting sea-themed coding adventure designed for all levels. Children will develop their coding and programming skills as they explore the world beneath the waves, learning to design and debug algorithms while creating their very own underwater computer games using Scratch. From coding sea creatures to designing ocean adventures, this hands-on workshop encourages creativity, problem-solving and confidence in programming. Led by teacher Lucy and suitable for Key Stage 2 (Years 3–6).




